Will There Be Another Ratchet And Clank Game

Author:


Will There Be Another Ratchet Game?

You saw the announcement, felt your stomach drop, and immediately typed the same question into Google: will there be another Ratchet and Clank game that actually plays like the ones you grew up with? The February 2026 State of Play revealed Ratchet & Clank: Ranger Rumble, a free-to-play multiplayer hero shooter, and the internet reacted like someone had cancelled the franchise outright.

Here’s the thing: that panic is understandable, but it’s also premature. This article breaks down what Ranger Rumble actually is, why Insomniac made it, and — using sales data and the studio’s known development roadmap — why a proper single-player sequel is not just possible but practically inevitable. You’ll walk away knowing exactly where the franchise stands and when you can reasonably expect the next Lombax adventure.

As an Amazon Associate I earn from qualifying purchases.

If you’re a collector who wants to show allegiance while you wait, the Funko Pop! Ratchet and Clank PlayStation Exclusive 2 Pack is a solid pickup. It’s a scarce in-stock item that puts both characters on your shelf without needing to hunt down separate boxes. Check current availability if you’re interested.

The Announcement: What Is Ratchet & Clank: Ranger Rumble?

Ranger Rumble is a free-to-play, 10-player hero shooter set in the Ratchet universe. You pick a Ranger (Ratchet, Clank, Rivet, and others), team up in squads, and battle across familiar planets. It’s built for PlayStation 5 and PS5 Pro, with cross-play planned. It has no narrative campaign. It is not the next mainline Ratchet game.

The reveal trailer leaned hard into chaotic multiplayer energy — think Overwatch but with groovitrons and pixelizer shotguns. Insomniac positioned it as a live-service experiment, something players can jump into for free and keep coming back to. The 2026 release date window raised eyebrows, since it seemed to slot right where a single-player sequel might go.

But here’s the critical distinction: this is a spin-off, not a replacement. Insomniac has explicitly called it a side project. The studio’s core single-player teams are still working on other things.

Why a Hero Shooter? Insomniac’s Strategic Pivot

You might be asking why a studio famous for tight, cinematic platformers would suddenly chase a live-service trend. The answer is a mix of Sony’s corporate strategy and simple studio bandwidth.

Sony has pushed hard into live-service games across its first-party lineup. Helldivers 2 succeeded beyond expectations, and the company wants more recurring revenue. A free-to-play Ratchet shooter is a low-risk way to test that market with an established IP, without diverting resources from bigger projects like Marvel’s Wolverine or Spider-Man 3.

Insomniac is also in a uniquely crowded position. The studio has shipped four major games since 2026: Miles Morales, Rift Apart, Spider-Man 2, and a VR title. Wolverine is in active development, and a third Spider-Man is rumored for the PS5 generation. A small, dedicated team can handle Ranger Rumble while the main studio focuses on those tentpoles.

That’s the key insight most coverage misses. Ranger Rumble isn’t stealing the sequel’s budget. It’s being built by a separate group, likely as a live-service test bed. If it fails, the mainline franchise is untouched. If it succeeds, Sony gets a new revenue stream. Either way, the single-player team keeps its schedule.

The Fan Backlash: Fear for the Franchise’s Future

Social media reaction ranged from disappointed to furious. On X (formerly Twitter), one popular post read: “Ranger Rumble looks like Fortnite with fur. I waited five years for THIS?” Another user wrote, “Insomniac made the best platformer of the PS5 generation and then followed it with a hero shooter nobody asked for.”

The fear isn’t just about genre. It’s about abandonment. Fans remember what happened to franchises like Jak and Daxter or Sly Cooper — beloved series that got one spin-off, then went silent for a decade. The worry is that Ranger Rumble signals Sony’s willingness to sideline single-player Ratchet in favor of something with microtransactions.

That fear is understandable, but the evidence doesn’t support it. Look at how Insomniac handled Spider-Man. They released Miles Morales as a shorter spin-off, then followed with the massive Spider-Man 2. Spin-offs don’t cannibalize sequels at this studio; they complement them. The same pattern applies here.

Why Rift Apart’s Success Raises the Stakes

Ratchet & Clank: Rift Apart wasn’t just a good game — it was a commercial and critical triumph. It sold over 4 million copies by early 2026, making it the best-selling entry in the franchise’s 20-year history. Critics gave it 88 on Metacritic, and it won multiple awards for its use of the PS5’s SSD and haptic feedback.

That success matters. Sony doesn’t abandon franchises that sell 4 million copies. The company greenlit a Ratchet & Clank movie (poorly received, but still) based on a fraction of that audience. A sequel to Rift Apart is the safest bet in Sony’s portfolio outside of Spider-Man and God of War.

Ranger Rumble’s existence doesn’t change that math. If anything, it proves Sony still sees value in the IP. They wouldn’t invest in a live-service spin-off for a franchise they planned to shelve.

Will There Be a Mainline Ratchet & Clank Sequel?

Yes. The only real question is when.

Insomniac’s history shows a clear pattern: they release a spin-off, then return to the core series. After the 2026 reboot, they made Rift Apart. After Miles Morales, they made Spider-Man 2. The studio treats spin-offs as appetizers, not replacements.

Will There Be Another Ratchet Game?

Rift Apart ended on a cliffhanger that practically demands resolution. Rivet and Kit’s dimension is still unstable, and the Lombax mystery — where did Ratchet’s species go? — remains unresolved. Insomniac didn’t spend two games building that lore just to drop it for a hero shooter.

Insomniac’s Current Roadmap and Realistic Timelines

Let’s look at the calendar. Insomniac has Marvel’s Wolverine in development, expected sometime in 2026. After that, a Spider-Man 3 is almost certain, likely targeting 2028. That’s the studio’s financial engine — it will take priority.

A mainline Ratchet sequel would slot after Spider-Man 3, meaning a realistic release window of 2028 to 2029. That feels like a long wait, but it’s consistent with the franchise’s cadence. Rift Apart came six years after the 2026 reboot. A 2029 release would be eight years after Rift Apart — long, but not unprecedented for a AAA title in this generation.

There’s also a chance Insomniac accelerates the timeline. The studio has grown significantly, with multiple teams working in parallel. If Ranger Rumble ships in 2026 and Wolverine hits in 2026, a Ratchet sequel could enter pre-production soon after. A 2027 announcement with a 2028 release isn’t out of the question.

Ranger Rumble vs. Rift Apart: A Quick Comparison

For anyone confused about the difference, here’s a straightforward breakdown.

Aspect Ranger Rumble Rift Apart
Genre Hero shooter (multiplayer) Single-player platformer
Price Free-to-play Full retail ($69.99 at launch)
Campaign None 15-hour narrative with Rivet & Kit
Focus 10-player squad battles Story, exploration, puzzle-solving
Player base Online required Offline solo experience
Content model Seasons, battle pass, cosmetics Single purchase, no microtransactions
Target audience Competitive multiplayer fans Longtime Ratchet fans, platformer lovers

The table makes it obvious: these are different products for different moods. Ranger Rumble is a side dish. Rift Apart is the main course.

The Bottom Line: A Side Quest, Not the End of the Story

Here’s the honest take. Ranger Rumble might be good, or it might crash and burn. Neither outcome changes the fate of the mainline series. Insomniac is a studio that respects its legacy, and Ratchet & Clank is its oldest surviving IP. They won’t let it die on a multiplayer experiment.

The smart play is to treat Ranger Rumble as a fun distraction while you wait. If you enjoy hero shooters, give it a shot when it launches. If you don’t, ignore it entirely. Your patience will be rewarded with a proper sequel that continues the story Rift Apart set up.

For more on how long that story takes to finish, check out this ratchet and clank guide for completion times. And if you’re planning your gaming space around the wait, these small bedroom ideas might help you carve out a comfortable corner.

What to Watch For Next

  • Ranger Rumble’s 2026 launch will likely include a beta. Sign up if you’re curious — it costs nothing.
  • Insomniac typically announces games 12-18 months before release. Expect a Ratchet sequel reveal no earlier than late 2027.
  • Track Wolverine’s development status. Delays there push everything else back.
  • Watch for job listings at Insomniac. If they start hiring for a “narrative platformer,” that’s your signal.
  • Don’t buy Ranger Rumble cosmetics expecting them to fund a sequel. Sony funds sequels based on sales of the last mainline game, not spin-off revenue.
  • Replay Rift Apart on PS5 Pro if you haven’t. The 60fps performance mode still looks incredible.
  • Keep your expectations in check for 2026. The next real Ratchet game is years away, and that’s okay.

Frequently Asked Questions

Is Ranger Rumble replacing the main Ratchet and Clank series?

No. Insomniac has described it as a spin-off, and the studio’s history shows spin-offs coexist with mainline sequels. Rift Apart’s 4 million sales make a sequel a financial certainty.

When will the next mainline Ratchet and Clank game release?

Realistically, 2028 to 2029. Insomniac’s priority is Wolverine (2026) and Spider-Man 3 (likely 2028). A Ratchet sequel would follow those projects.

Will Ranger Rumble have a single-player campaign?

No. It’s a free-to-play multiplayer hero shooter with no narrative campaign. That’s the entire point of the spin-off — to test live-service mechanics without disrupting the main series.

Did Rift Apart sell well enough to justify a sequel?

Absolutely. It sold over 4 million copies, making it the best-selling Ratchet game ever. It also earned an 88 Metacritic score and won multiple awards. That’s more than enough for Sony to greenlight a follow-up.

Why is Insomniac making a hero shooter instead of a single-player game?

Two reasons: Sony wants live-service revenue, and Insomniac has multiple teams working on different projects. Ranger Rumble is a small side project that doesn’t compete with Wolverine or Spider-Man for development resources.

“]



Hi!
Welcome to Decorguider!

For your kind information, we are discussing different furniture and decor products on this website.
We hope it helps you to make the right decision to choose the right products and also decorate them in a unique way.
We’re here to make your home beautiful.


Newly Arrived: